One of the ill-fated traitor guard by the name of Bobby tried to get the drop on the Ruffnecks by using his infiltration skills. However his plans were cut short when Scopes (the sniper) put him on his back with a single pull of the trigger.
Bobby would not stay down long in fact by the next turn he already jumped back to his feet ONLY to be shot down yet again by Scopes. (who was know 2/2). That was when the action really started to take off and the bulk of the gangs began exchanging pot shots with one another
Cpt. Smirnoff started to grow extremely impatient (as he so often does when something dares to keep him away from his beloved bottle) "what better way to speed things up then with my brand new POWERSWORD. As Smirnoff shouted a challenge to his men who were still tucked safely behind cover "Come on you lugs do you want to live forever!!?" and with that he promptly charged across the street & collided with Stunned all be it battle hardened gangers.
While all this was going on Bobby had finally staggered back to his feet, Scopes would not hear of it and after a short scramble up the three story building Bobby YET AGAIN went down and this time for the count. In that same turn the 1 on 4 “suicidal” melee turned into a full blown battle royal. Moments later, once the dust had settled, a bunch of the traitor guard were taken outta action and 2 out of the 4 Ruffnecks were left standing. With all most ½ of his forces down the traiter guard decided to run for the hills. All but one, Bobby, would be going home with the Ruffnecks as their new captive curtsey of Scopes. Smirnoff and the rest of his Ruffnecks flat out refused to ransom back Bobby to his Scum bag “muti” friends, daring them to come and get him themselves if they want him so much.
(Thanks Chris for this run down)
Sumpfield Settlement
Welcome, Hive Scum to Sumpfield Settlement. Home to every scum and sump-pirate this side of down-hive. This rag will give you all the news and goings on of Sumpfield, and the Archeotech rush.
Thursday, September 23, 2010
Death Guard Exploits
While on their way to hire some more hired guns, the Death Guard lead by Jack, came across a new ratskin gang. Sadly the ratskins were ready for them and ambushed the Death Guard. In short order the heavy was taken down. The 6 juves just ran for there lives.
While trying to take out a lasgunner in a window, Jacks Meltagun exploded and things went from bad to worse for the Death Guard, because their leader just met his maker. While cowering behind a missle cart the juves looked over to check on there gang leader. Being sensible gangers, they took Jack's body to the friendly dock got men 5 credits for him. The cowardly juves where sent packing along with the bouty hunter and the ex-guardsman. Bob took command of the Death Guard and renamed them to his religion as the Chosen Sons of Chaos.
On there mournful walk home the chosen sons happened to come across the vansaar boys. Being angered by the death of there leader, the chosen sons would not lose this time. Charged by4 men a single juve took down the leader and another ganger, only to be taken out by the third. Just as that epic combat ended the two flamer bearing men charged out, one got shot on the move, the other succesfully hit his target. Eager not to lose, three men charged him and the scum beat them all down.
(Thanks for the run down Preston)
While trying to take out a lasgunner in a window, Jacks Meltagun exploded and things went from bad to worse for the Death Guard, because their leader just met his maker. While cowering behind a missle cart the juves looked over to check on there gang leader. Being sensible gangers, they took Jack's body to the friendly dock got men 5 credits for him. The cowardly juves where sent packing along with the bouty hunter and the ex-guardsman. Bob took command of the Death Guard and renamed them to his religion as the Chosen Sons of Chaos.
On there mournful walk home the chosen sons happened to come across the vansaar boys. Being angered by the death of there leader, the chosen sons would not lose this time. Charged by4 men a single juve took down the leader and another ganger, only to be taken out by the third. Just as that epic combat ended the two flamer bearing men charged out, one got shot on the move, the other succesfully hit his target. Eager not to lose, three men charged him and the scum beat them all down.
(Thanks for the run down Preston)
Friday, August 20, 2010
The Trials and Tribulations of the Ruffnecks
Like most gangs, when news reached the various holes and settlements that a new tunnel had opened up and the archeotech rush was on, the Ruffnecks were not going to be left behind. They saw a chance the raid a pillage their way to fame and fortune.
Sadly, riches and pillaging have yet to come. On a group excursion looking for lost tech or anything they might sell, they happened upon the Blond Bombers. Seeing their fair skin, and lovely hair, they expected easy pickings. Charging across the hive they met with stiff resistance. Helen Heavy opened up with her heavy stubber, and sent poor Stash to the hell that awaits all denizens of the underhive. Seeing the writing on the wall, the Ruffnecks were forced to head home and lick their wounds.
On the way back, they stopped in Sumpfield. The Blond Bombers were there too and they faced off against one another in the streets. While the Ruffnecks went for there guns first, the Blond Bombers were sent packing by a couple of quick shots. Julie Jet was shot in the head, and she just ain't right now. Word is, if she isn't drooling, she is one crazy bitch. On their way out of town they stopped into the Trading post to see what was what. They happened across a ratskin map, or so they thought. Sadly it was a fake, if not a plant, by the Lucky Ladies.
Eager to find what riches lie at the end of the map, the Ruffnecks ran off to get them. That was when the Lucky Ladies opened fire in a death trap of epic proportions. The good news is, Hunter, Stash's best friend, had only to mourn for a short time, since he too was shot and killed.
Though things have not started well, I would not be surprised to see the Van Saar boys come around, and start doing some real damage.
Sadly, riches and pillaging have yet to come. On a group excursion looking for lost tech or anything they might sell, they happened upon the Blond Bombers. Seeing their fair skin, and lovely hair, they expected easy pickings. Charging across the hive they met with stiff resistance. Helen Heavy opened up with her heavy stubber, and sent poor Stash to the hell that awaits all denizens of the underhive. Seeing the writing on the wall, the Ruffnecks were forced to head home and lick their wounds.
On the way back, they stopped in Sumpfield. The Blond Bombers were there too and they faced off against one another in the streets. While the Ruffnecks went for there guns first, the Blond Bombers were sent packing by a couple of quick shots. Julie Jet was shot in the head, and she just ain't right now. Word is, if she isn't drooling, she is one crazy bitch. On their way out of town they stopped into the Trading post to see what was what. They happened across a ratskin map, or so they thought. Sadly it was a fake, if not a plant, by the Lucky Ladies.
Eager to find what riches lie at the end of the map, the Ruffnecks ran off to get them. That was when the Lucky Ladies opened fire in a death trap of epic proportions. The good news is, Hunter, Stash's best friend, had only to mourn for a short time, since he too was shot and killed.
Though things have not started well, I would not be surprised to see the Van Saar boys come around, and start doing some real damage.
Tuesday, August 17, 2010
Next Meet Up
The next gathering will be Saturday, September 11th at 1:00 P.M.
For the next gathering be sure to have two copies of your roster, so that your opponent has one to look at while he is playing you.
Also, if is possible, and you are able, mark the base of each model so that your opponent can tell which model is which in your roster. For example, a simple number on the front and back of the base. We had plenty of non-standard models, which is fine, but in some cases this made for very difficult identification. Additionally, the less anonymous the model, the more fun it will be for everyone.
Hopefully each model in your gang is one you will be attached to as something more than just another figure.
We will probably have a brief discussion of some rules as well before we get things rolling, so if you have any questions that would be a good time to bring them up.
For the next gathering be sure to have two copies of your roster, so that your opponent has one to look at while he is playing you.
Also, if is possible, and you are able, mark the base of each model so that your opponent can tell which model is which in your roster. For example, a simple number on the front and back of the base. We had plenty of non-standard models, which is fine, but in some cases this made for very difficult identification. Additionally, the less anonymous the model, the more fun it will be for everyone.
Hopefully each model in your gang is one you will be attached to as something more than just another figure.
We will probably have a brief discussion of some rules as well before we get things rolling, so if you have any questions that would be a good time to bring them up.
Saturday, August 14, 2010
It is in the books
Thanks so much to all that attended the First meeting of the Sumpfield Settlement campaign.
We had very large turn out and plenty of variety.
Everyone got in at least two games, and I believe everyone had a good time. I am hoping to see everyone again for another round of games.
Within a day or two I expect that everyone will get an email from me talking about next time.
Also, I will post some requests for next time here on the site and through e-mail within the next couple of days.
We had very large turn out and plenty of variety.
Everyone got in at least two games, and I believe everyone had a good time. I am hoping to see everyone again for another round of games.
Within a day or two I expect that everyone will get an email from me talking about next time.
Also, I will post some requests for next time here on the site and through e-mail within the next couple of days.
Wednesday, August 11, 2010
New Battle Bunker Arrival Time
I will be a bit later than expected. I expect to be there around 1:00-1:15.
One of the gang leaders needs a ride.
One of the gang leaders needs a ride.
Tuesday, July 13, 2010
Rules
All normal rules for gang creation and actual game play apply except one, the stray shot rule does not apply. I believe that it will be the source of too much conflict and argument.
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